Inventor

The Inventor tab enables the creation of Zinc, Cells, Electrolyte and Energized Cells as resources and Fuel Cells, Batteries and Reactor Cores as ammos.

The Inventor's skills are more focused on shield damage.

Zinc
Zinc is the equivalent of Heat for the Inventor, it is mainly used to increase the Job Speed of others Inventor's resources and ammos. It is also used in the conception of Fuel Cells and Batteries.

Each costs 1'000 Heat.

Cell
Cells are the equivalent of Tanks for the Inventor, it is mainly used to increase the Item Capacity of others Inventor's resources and ammos. It is also used in the conception of Fuel Cells.

Each costs 10 Zinc and 100 Tanks.

Electrolyte
Electrolytes are the equivalent of Kilns for the Inventor, it is mainly used to increase the Worker Capacity of others Inventor's resources and ammos. It is also used in the conception of Batteries.

Each costs 100 Zinc and 100 Kilns.

Energized Cell
Energized Cells are the equivalent of Fluid for the Inventor, it is mainly used to increase the Worker Efficency of others Inventor's resources and ammos. It is also used in the conception of Reactor Cores.

Each costs 50 Cells, 5 Electrolyte and 100 Fluid.

Ammo
These are used within the Explore section as ammo to inflect high shield damage.

Fuel Cell
Fuel Cells are used as ammo for the skills : Flare Gun, Flame Thrower.

Each costs 1 Cell, 10 Zinc and 10'000 Heat.

Battery
Battries are used as ammo for the skills : Electric Sword.

Each costs 30 Zinc and 1 Electrolyte.

Reactor Core
Reactor Cores are used as ammo for the skills : Energy Hammer.

Each costs 2 Energized Cells ans 5 Fuel Cells.

Skills
More detailled stats on Skills.

Charge (0 stars)
Unlocked by researching 'Inventor' for 1 Copper Key.

Skill details
Charge deals 40 Damage and 80 Shield Damage. It has a 2s cooldown between each shot and no casting time. Charge does not cost anything and can be used as many times as the player wants.
 * Effects :
 * Speed :
 * Ammo :

Flare Gun (1 star)
Unlocked by researching 'Destroy Defences' for 50 Materials.

Skill details
Flare Gun deals 120 Damage and 60 Shield Damage. It has a 3s cooldown between each shot and no casting time. Flare Gun uses 1 Fuel Cell and can be used up to 30 times in a single fight.
 * Effects :
 * Speed :
 * Ammo

Electric Sword (1 star)
Unlocked by researching 'Defence Tradeoff' for 100 Materials.

Skill details
Electric Sword deals 150 Damage, 400 Shield Damage and 200 Self-Shield Damage. It has a 5s cooldown between each shot and no casting time. Electric Sword uses 1 Battery and can be used up to 15 times in a single fight.
 * Effects :
 * Speed :
 * Ammo :

Energy Hammer (1 star)
Unlocked by researching 'Defence Restoration' for 150 Materials.

Skill details
Energy Hammer deals 1000 Shield Damage and heals 250 Shield HP. It has a 12s cooldown between each shot and a 3s casting time. Energy Hammer uses 1 Reactor Core and can be used up to 5 times in a single fight.
 * Effects :
 * Speed :
 * Ammo :

Flame Thrower (2 stars)
Unlocked by researching 'Constant Assault' for 500 Materials.

Skill details
Flame Thrower deals 60 Damage and 80 Shield Damage. It has a 1s cooldown between each shot and no casting time. Flame Thrower uses 1 Fuel Cell and can be used up to 60 times in a single fight.
 * Effects :
 * Speed :
 * Ammo :